Monday, August 20, 2012

continental sim train

A simulation game where the size of the game is the continental US and you have to lay track to connect the east and west cost.

Unlike other train layout games where the size of the game is only a few mile square this would be the entire continental U.S. so planning where to cross rivers, which states to go through and how to work around the mountains matter.  Starting out small connecting cities to earn money, expanding east and west connecting cities, and creating cities just by creating a stop until you have a continental train track. Mountains, rivers, bridges, tunnels, grading, route planning, engine/car purchasing, wood/iron acquisition, stock trading and everything about 1800's train route planning mixed in.

And of course disasters!  From train wrecks, mountain slides, snow, washed out bridges, train robberies, and more.

Given the size/scale of the U.S. there could easily be some A.I. competitive modes where you are playing against other train companies and even potentially buying/selling/merging with them, not to mention racing to connect the two sides of the U.S. along with other big cities.

The game mechanic could be be several different things, but at lease one interesting bit would be the surveying / route planning.  Given an interface similar to Google earth you would be able to zoom around looking for cheaper and faster routes.

Wednesday, May 16, 2012

printable board game boxes

Design containers for board games that would have compartments for each set of bits and the entire thing would be printed on a 3d printer.  As it is printed, it can be more useful than just the typical wooden grid found in most home made containers.  It could contain drawers, hinges and relief artwork all for the same labor cost.

Tuesday, May 1, 2012

browser tab transfer

A chrome extension or a website or something that would let me easily transfer a tab on my computer to my ipad.

Monday, April 23, 2012

Injected notifications on the TV via Two Raspberry Pi's

Take two raspberry pi's and have one be the hdmi "in" and the other be the hdmi "out" (they could communicate over ethernet).  Place this between your TV and your input and inject information on the screen such as notification bubbles.

Edit: Using a hdmi hub would probably be simpler, but not as cool.

Edit2: Using a HDMI splitter and a single raspberry pi run led's around the back of your tv and using the input of the hdmi light up the led's.  like, but without having to have a dedicated computer or only working from output coming from the computer.

Saturday, April 21, 2012

organize board games board game

Make a board game where the point is to organize a bunch of board games on shelves made for books.  Points for style, fit, access, grouping etc.  Bonus karma points for taking a picture and putting it online for other board game players to see and vote up.

Saturday, March 10, 2012

procedurally generated written language

Procedurally generated a written language similar to Maya Hieroglyphs where syllables can have multiple phonetic glyphs and each glyph being procedurally generated so they look different while having a similar overall appearance.  This would make a interesting language to read and at the same time just look like art to those that don't know there is a message there, let alone know how to decode the message.

Monday, January 30, 2012

longest/shortest path game

game mechanic idea: Two player game where you have to make n path(s) on a graph. Player 1 wins by making smaller paths. Player 2 wins by making a longer paths. Dress up the game with roads, rails, plane routes etc

Monday, January 23, 2012

nes/snes/genesis achievements

Either a physical device (ala game genie) or a mod to an emulator that would add achievements to nes/snes/genesis console games. Bonus points if it can post them up online. Technically it would work the same way game genie did by simply watching spots in memory to see if they are ever a certain value, a specific routine is executed, or any combo of the two.


Saturday, January 21, 2012

ipod + cell network

How about creating a radio device that works over the cell network? The cost of data on the cell network would be covered by the parent organization and radio advertisements. But the device would of course have extensive caching of audio on the device. Now you have a whole new band of "radio" and can show off music not created by the MPAA.